I produce performance ad creatives for mobile apps and games at scale, and build the AI workflows, extensions, and full-stack apps that multiply a creative team's output.
A CEP extension shipped for both After Effects and Premiere Pro. Video localization on autopilot: translate scripts, auto-caption from any audio, dub with cloned voices, browse trending music, resize to every platform. Free-stack under the hood, per-user keys, in-panel auto-updater. Cuts per-ad localization from hours to minutes.

A native desktop app (Mac + Windows) that turns a single face photo into a talking UGC video ad. No accounts, no cloud storage: it installs in five minutes, runs on your machine, and bills only your own fal.ai key. Six tabs cover the full production loop from brief to finished ad, with a prompt sculptor that never asks you to write a prompt.

Full replacement of a Wix site with a real product: marketing site, student and teacher web apps, admin/CMS and mobile app, all sharing one booking engine. Built for a 1:1 online German school, trilingual (TR / EN / DE), with Zoom, iyzico, WhatsApp Business and Google Calendar wired in. Content team edits everything without a developer.

Production pipelines that combine every major Gen-AI model (image, video, voice, code) into reproducible workflows for marketing creatives. Prompt-engineered, iterated and battle-tested on real campaigns.
I'm a Senior Marketing Artist with 8+ years across mobile apps, gaming, and AI. My main work is performance creative production: high-impact video ads, App Store screenshots, playable ads, and motion design that has to perform against real KPIs.
The second side is AI and engineering. I build my own production systems with generative AI, do prompt engineering, and ship internal tools and extensions that scale the creative team's output, like OptimiRyze (AE + Premiere extension) and Marketing Studio (desktop app for AI UGC ads).
I took Lisa AI from concept to launch, managing every part of its creative production. The app reached #1 most downloaded in the U.S. twice. I'm currently at Eneba as Creative Performance Strategist, driving performance creatives and the AI production pipeline behind them.
Stack: After Effects · Premiere · Photoshop · Illustrator · Unity · Luna · Playable Factory · Claude · ChatGPT · Gemini · Nano Banana · ChatGPT Image · Midjourney · Kling · Veo · Seedance · vibe coding.
Creative performance strategy across Meta, Google and AppLovin. I set the video ad strategy and produce the image ads and playable ads myself. Also building AI tools that scale the creative team's day-to-day output.
End-to-end marketing creatives across the company's mobile app portfolio: video ads, App Store screenshots, in-app events. Main focus was Remake AI, working across most of the apps in the portfolio. Also drove AI-powered content production.
High-performing ad creatives for Facebook, AppLovin, TikTok, Google Ads. Produced gameplay-style video ads from custom Unity scenes for multiple mobile games. Also shipped playable ads in Luna and Playable Factory and ran A/B tests against CPI, IPM, ROAS, CTR, Retention.
Took Lisa AI from concept to launch. The app became the #1 most downloaded app in the U.S. twice. Worked across many apps in the company's portfolio over the years, with Lisa AI as the flagship. Drove all AI initiatives in the last two years. Continuously optimized CPA, ROAS, CTR, Conversion, Retention.
Logos, packaging, branding, social, responsive websites, plus a side AR mobile app that overlays 3D elements onto real environments through the device camera.
App ads, playables, in-app UI, AI workflows, custom tools. Drop me a line.